The Chronicles of Anglarthea - The Legend of the Sages Stone
General, Fighter, Dwarf, and Hearty Drinker.
CRONKOOR SHORTBREW CR 6
Male Dwarf Fighter 6
TN Medium Humanoid
Init 1 Dex, 30)
Fort 5, Will 5 (1d6+4) and
Greataxe 5 (1d12+6) and
Kukri 5 (1d4+4) and
Mace of Blood 8 (1d8+9) and
Unarmed Strike 5 (1d3+4) and
Urgrosh, Dwarven 5 (1d8+4) and
Waraxe, Dwarven 5 (1d10+4) and
Warhammer 5 (1d8+4)
Space 5 ft.; Reach 5 ft.
Base Atk 1; Grp 1 to attack rolls vs Orcs and Goblinoids, 1 to attack rolls vs Orcs and Goblinoids 2 to Appraise and Craft on Stone/Metal items You gain a bonus to skill checks under certain conditions.
+2 racial bonus to Poison, Spells and Spell-Like effects.
4 dodge bonus to AC vs Giants +4 dodge bonus to AC against monsters of the Giant type.
Cleave If you kill a creature, you get an extra attack.
Combat Expertise You can take a penalty to your attack roll to add to your AC.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Dodge +1 to AC vs attacks from one opponent.
Mobility +4 to AC against some attacks of opportunity.
Power Attack You can subtract from your attack roll to add to your damage.
Spring Attack You can move – attack – move when attacking with a melee weapon.
Stability +4 to avoid being bull rushed or tripped while standing.
Stonecunning +2 bonus to Search vs unusual stonework. Free check within 10 feet.
Sturdy Your base speed is never modified by encumbrance.
Subtype – Dwarf Subtype for a set of humanoids who share a common origin and language.
Type – Humanoid Unless otherwise noted humanoids have these features.
Weapon Familiarity – Dwarven Waraxe & Urgrosh Dwarven Waraxes and Dwarven Urgroshes count as Martial weapons.
Whirlwind Attack Instead of making a full attack, you attack all nearby opponents.